Wednesday, April 21, 2010
A stupid thing just happened...
I was flying for an hour and when it comes to landing, I landed with the gear up. Totally forgot 'bout it. Now wonder it took full power to taxi to the taxiways. Stupid.
Monday, February 22, 2010
I have not been doing much virtual flying lately..
Sad to say I've been busy and a lot of things are putting me off from flying - such as not having the time to do so and even if I do have time, my mac does not have enough free space until I get a new hard disk to put stuff in... it is overflowing !!!
Sunday, February 7, 2010
Rules For Flight
Basic Flying Rules:
1. Try to stay in the middle of the air.
2. Do not go near the edges of it.
3. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there.
_______________________________
Rules For Flight
1. Every takeoff is optional. Every landing is mandatory.
2. If you push the stick forward, the houses get bigger. If you pull the stick back, they get smaller. That is, unless you keep pulling the stick all the way back, then they get bigger again.
3. Flying isn't dangerous. Crashing is what's dangerous.
4. It's always better to be down here wishing you were up there than up there wishing you were down here.
5. The ONLY time you have too much fuel is when you're on fire.
6. The propeller is just a big fan in front of the plane used to keep the pilot cool. When it stops, you can actually watch the pilot start sweating.
7. When in doubt, hold on to your altitude. No one has ever collided with the sky.
8. A 'good' landing is one from which you can walk away. A 'great' landing is one after which they can use the plane again.
9. Learn from the mistakes of others. You won't live long enough to make all of them yourself
10. You know you've landed with the wheels up when it takes full power to taxi to the ramp.
11. The probability of survival is inversely proportional to the angle of arrival. Large angle of arrival, small probability of survival and vice versa.
12. Never let an aircraft take you somewhere your brain didn't get to five minutes earlier.
13. Stay out of clouds. The silver lining everyone keeps talking about might be another airplane going in the opposite direction. Reliable sources also report that mountains have been known to hide out in clouds.
14. Always try to keep the number of landings you make equal to the number of take offs you've made.
15. There are three simple rules for making a smooth landing. Unfortunately no one knows what they are.
16. You start with a bag full of luck and an empty bag of experience. The trick is to fill the bag of experience before you empty the bag of luck.
17. Helicopters can't fly; they're just so ugly the earth repels them.
18. If all you can see out of the window is ground that's going round and round and all you can hear is commotion coming from the passenger compartment, things are not at all as they should be.
19. In the ongoing battle between objects made of aluminum (or balsa) going hundreds of miles per hour and the ground going zero miles per hour, the ground has yet to lose.
20. Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment.
21. It's always a good idea to keep the pointy end going forward as much as possible.
22. Keep looking around. There's always something you've missed.
23. Remember, gravity is not just a good idea. It's the law. And it's not subject to appeal.
24. The four most useless things to a pilot are the altitude above you, runway behind you, fuel back at the airport, and a tenth of a second ago.
25. There are old pilots and there are bold pilots. There are, however, very few old, bold pilots.
1. Try to stay in the middle of the air.
2. Do not go near the edges of it.
3. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there.
_______________________________
Rules For Flight
1. Every takeoff is optional. Every landing is mandatory.
2. If you push the stick forward, the houses get bigger. If you pull the stick back, they get smaller. That is, unless you keep pulling the stick all the way back, then they get bigger again.
3. Flying isn't dangerous. Crashing is what's dangerous.
4. It's always better to be down here wishing you were up there than up there wishing you were down here.
5. The ONLY time you have too much fuel is when you're on fire.
6. The propeller is just a big fan in front of the plane used to keep the pilot cool. When it stops, you can actually watch the pilot start sweating.
7. When in doubt, hold on to your altitude. No one has ever collided with the sky.
8. A 'good' landing is one from which you can walk away. A 'great' landing is one after which they can use the plane again.
9. Learn from the mistakes of others. You won't live long enough to make all of them yourself
10. You know you've landed with the wheels up when it takes full power to taxi to the ramp.
11. The probability of survival is inversely proportional to the angle of arrival. Large angle of arrival, small probability of survival and vice versa.
12. Never let an aircraft take you somewhere your brain didn't get to five minutes earlier.
13. Stay out of clouds. The silver lining everyone keeps talking about might be another airplane going in the opposite direction. Reliable sources also report that mountains have been known to hide out in clouds.
14. Always try to keep the number of landings you make equal to the number of take offs you've made.
15. There are three simple rules for making a smooth landing. Unfortunately no one knows what they are.
16. You start with a bag full of luck and an empty bag of experience. The trick is to fill the bag of experience before you empty the bag of luck.
17. Helicopters can't fly; they're just so ugly the earth repels them.
18. If all you can see out of the window is ground that's going round and round and all you can hear is commotion coming from the passenger compartment, things are not at all as they should be.
19. In the ongoing battle between objects made of aluminum (or balsa) going hundreds of miles per hour and the ground going zero miles per hour, the ground has yet to lose.
20. Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment.
21. It's always a good idea to keep the pointy end going forward as much as possible.
22. Keep looking around. There's always something you've missed.
23. Remember, gravity is not just a good idea. It's the law. And it's not subject to appeal.
24. The four most useless things to a pilot are the altitude above you, runway behind you, fuel back at the airport, and a tenth of a second ago.
25. There are old pilots and there are bold pilots. There are, however, very few old, bold pilots.
Labels:
first time flying,
Flight Simulators,
flights,
flying,
handling,
rules for flight,
tips
Tuesday, January 5, 2010
A Scenic Flight Ends with Overrun
I was practicing my flying in FlightGear last night and just circling the airport and it was getting late - so, instead of exiting the flightsim I do what any hardcore simhead would do; turn back to the airport, and land.
Land I did. In my hurry to land and go back to sleep, I made multiple mistakes - approaching the airport too high, and as a result I had to basically dive the plane into approach; this came in way too fast to the airport, and made a series of careless turns to align with the runway.
The end result? I went onto the runway with idle engines, but the airspeed still going at 170-180 kias, floated above the runway for a while while the speed bled off, hit the runway unevenly past the midway point, and realizing the brakes were not doing the job I used the parking brakes - and I still went off the runway for quite a distance before I stopped.
Needless to say the CitationX I was flying got stuck in the ground. That was when I exited FlightGear.
If this were real life I would've not only gone off the runway, but hit various obstacles like trees people and buildings. Not good.
Lesson? Don't rush the landings. It would be OK in sims but certainly not OK in real life.
Land I did. In my hurry to land and go back to sleep, I made multiple mistakes - approaching the airport too high, and as a result I had to basically dive the plane into approach; this came in way too fast to the airport, and made a series of careless turns to align with the runway.
The end result? I went onto the runway with idle engines, but the airspeed still going at 170-180 kias, floated above the runway for a while while the speed bled off, hit the runway unevenly past the midway point, and realizing the brakes were not doing the job I used the parking brakes - and I still went off the runway for quite a distance before I stopped.
Needless to say the CitationX I was flying got stuck in the ground. That was when I exited FlightGear.
If this were real life I would've not only gone off the runway, but hit various obstacles like trees people and buildings. Not good.
Lesson? Don't rush the landings. It would be OK in sims but certainly not OK in real life.
Monday, December 14, 2009
Boeing 787 Maiden Flight!

After a long delay, the Dreamliner is finally going to take off !! I can't wait to watch the video of it taking into the skies!
"At 10 AM on December 15, 2009, chief pilot Mike Carriker, joined by engineering pilot Randy Neville, will push the throttle levels on the first 787 full forward and rocket down Runway 32L at Paine Field in Everett, Washington, marking the commencement of Boeing's flight test program that sets the new composite aircraft on the path toward first delivery late next year."
http://www.flightglobal.com/blogs/flightblogger/
Friday, December 4, 2009
Boeing Vs. Airbus Fuel Efficiency


Here's something interesting I discovered.. A 737-800 burns 4.88 gallons of fuel per seat per hour, compared with the comparable A320’s burn of 5.13 gallons per seat per hour, according to The Airline Monitor, an industry publication. How many seats can the Airbus accommodate? Last I heard, it was 180.. the Boeing in 1 class configuration was 189..
Well, just something I thought was worth mentioning I guess.. The nerd in me has always wanted some numbers for comparison for no reason at all..
Source
Tuesday, September 22, 2009
Sunday, September 20, 2009
Bombable scripts!
New scripts in FlightGear to enable dogfighting, damage, smokes and effects!
Requires some technical know-how but if that's your thing, you can get it here.
Labels:
bombable script,
crashes,
custom,
dogfighting,
fighters,
flightgear,
warplanes
Wednesday, August 12, 2009
Monday, August 10, 2009
Changi Airport Oddity
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